Tap a player. Tap where they run. Then tap Arrow, Dot, or T.

How to draw

Arrow throws. Dot sits. T blocks. Option is the other path. Smooth curves the route. Zigzag moves before the snap. Dotted is a pitch or pass. Zone is the area a defender covers. Ball is the handoff. Target is who the pass goes to. Words sit on the field, like a depth or a read. A group is who stays on the field. Snap to Grid lands players and routes on a yard. Don't Snap leaves them where you drop them. Left, Middle, and Right put the ball on a hash. Line up and Line back move the line of scrimmage. Go, Out, In, Post, and Curl drop a route on the player. Now, Wait 1, and Wait 2 say when that player starts.

Player